Busy Busy Beaver Source

A few weeks ago I made a timelapse of the 48 hour development of Busy Busy Beaver. Obviously these sort of things are hard to follow so I wanted to eventually upload the source code, too. Well, finally, here it is!

Download Source!

The code hasn’t been cleaned up at all, so expect it to be pretty messy in many places. The main objects to look at are o_player and o_data. o_player controls the beaver himself in all the active levels while o_data holds the matrices storing all relevant level details. o_room_control handles the user interface, o_game_control handles miscellaneous things such as settings, room initialization and sound, and o_camera_control handles the view and parallax backgrounds. All the other objects are either relatively unimportant or should be self explanatory.

A few small things have been updated and the game now saves your progress, but otherwise the source more or less represents the 48 hour version.

If you use any of this source for your own game I ask that you please credit me (as Daniel Linssen). Please do not use this source for any commercial work without talking to me first.


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s